Calling the game input the “controller” was the first lie. In fact, games control us – and we like it.
Controlled Invasion is a vehicle for drawing attention to the liberating, enthralling, gratifying and, yes, dangerous power of interactive games. The workshop leaders will engage their guests and distant collaborators to build a framework of game design ethics that recognises the equal measures of pleasure and peril inherent to this persuasive medium. Thorsten and Heather will interview experts in art and technology about the human body, spirituality, and social philosophy.
Calling the game input the “controller” was the first lie. In fact, games control us - and we like it. As game designers and critics, we have an ethical responsibility to examine the ways that coercion makes itself manifest in...
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